Showing posts with label Adobe. Show all posts
Showing posts with label Adobe. Show all posts

Tuesday, 20 August 2013

Adobe Connect upgraded to offer conference recording and mobile streaming

Although Adobe is a household name when it comes to computer software, it hasn’t made serious inroads in the world of videoconferencing services, despite being on the ninth version of Adobe Connect, its flagship Web conferencing system. In this world, Webex and Citrix remain synonymous with online video communication, education, and training.

Today Adobe is rolling out some impressive upgrades that it hopes will increase its competitiveness in this space, with the release of Adobe Connect 9.1.

Adobe senior product marketing manager Rocky Mitarai gave me a personal demo of the new version of the service and it’s looking good. The focus of the system is on “going above and beyond basic screen sharing,” says Mitarai, “with a particular eye on things like training and webinars,” which require more sophisticated videoconferencing environments.

Adobe Connect is optimized for mobile clients, and this is one of the key areas in which Connect is getting an upgrade in version 9.1. Now even more of the service’s desktop features are available on mobile platforms, including the ability to stream recordings across any mobile device. (Formerly, pre-recorded streams were only viewable on desktop clients.) The new version also offers support for multipoint videoconferencing with two live and unlimited paused webcams. Mobile platforms can also now be branded with a customized background (like your company logo), and more advanced features like interactive quizzes are now supported on mobile devices, too.

adobe connect for ipad 2AdobeAdobe Connect 9.1 for the Apple iPad

Another major feature of the 9.1 update is an enhancement to tools that let you save and re-stream live recordings. Existing tools (both on Adobe Connect and other platforms) to do this, says Mitarai, are difficult and cumbersome. Adobe Connect 9.1 now lets you record any videoconference, host and stream it from the cloud, and post it online just about anywhere, including Youtube. Recordings can be edited (and things like the chat box and attendee list can be removed) before the video is finalized and stored in the cloud. Video conversion costs extra, and this is charged as a service on a per-minute of video converted basis.

Other enhancements are also coming to expand Adobe Connect’s ease of use and increase user productivity. Widescreen webcams are now supported (the user can toggle between a 16:9 and 4:3 aspect ratio), and the active speaker’s name is now placed as a caption at the bottom of the window in which he can be seen talking.

One thing remaining the same is Connect’s unique feature of creating meetings with a persistent URL that remains static for future meetings. This way, users needn’t be re-invited to recurring meetings every week. They can bookmark one URL and use it in perpetuity. Materials uploaded to the meeting space—like slide decks or other supporting files—are retained for future use, as well, saving users time and centralizing storage. Adobe Connect is also distinguished from most other Web conference platforms by letting attendees very quickly jump into a meeting. For most, a single click is all it takes, with no additional client download required (aside from Flash, upon which Connect is built).

Aside from charges for video conversion, pricing isn’t changing. Adobe Connect is sold per named user or host, by simultaneous users, or per minute. The named host model runs $4,200 per month for 100 hosts.

Christopher Null is a veteran technology and business journalist. He contributes regularly to PC World and Wired, and is a technology columnist for Executive Travel magazine.
More by Christopher Null


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Adobe tries to simplify mobile viewing of Connect Web meetings

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Saturday, 17 August 2013

Review: Adobe hits a home run with After Effects CC

Adobe has hit another home run with After Effects CC, expanding the software’s capabilities and refining the tools that professional filmmakers and motion-graphics artists depend on. Further enhancements in performance make After Effects CC a must-have partner for animators and video editors working with Premiere Pro CC.

New features such as a live 3D workflow with Cinema 4D Lite, now included with Creative Cloud, give motion-graphics artists and compositors much-needed integration with true 3D object animation.

In addition, several upgraded tools—including the Refine Edge Tool (for use with Roto Brush), Warp Stabilizer VFX, and Pixel Motion Blur—make the CC version a substantial revision for compositors and animators. Also new are the enhanced 3D Camera Tracker, bicubic sampling for layers, and the ability to send a comp to render through the Adobe Media Encoder, which allows you to continue working in After Effects while your project renders in the background.

For me, however, the real beauty of Adobe’s Creative Cloud is the ability to sync my user profiles and preferences between machines and to access my software and settings when I’m working remotely—simply by signing in with my Creative Cloud User ID.

The benefits of Creative Cloud have turned out to be the most talked-about topic since Adobe’s announcement of the subscription-only program. The two primary benefits are continuous upgrades and the accessibility and flexibility of the software license. As a user, I no longer have to wait for new features or tool enhancements, because they become available as soon as the developers test them and ready them for distribution—they aren’t restricted to an arbitrary schedule.

Better still, my license can follow me wherever I’m working. Working animators and motion-graphics specialists often have long-term assignments on-site with clients who may not have the latest software. Because I have the option to log in to Creative Cloud, I can download and install After Effects CC (or any other CC software) and use it on my clients’ machines. Once I’m done for the day, I log out; the software remains installed, but it is not functional until I log back in again on my next visit. The best part is being able to sync my user preferences and settings when I change machines. This way, After Effects CC looks and feels exactly the same no matter where I’m working on a particular day. 

The Roto Brush is my favorite tool because I rely on it for my compositing work. With the addition of the Refine Edge Tool, getting a clean edge around features such as hair, animal fur, or even trees on the horizon is as easy as wiping a brushstroke over the edges where you need more detail.



Simply use the Roto Brush to select the general area you want to track, just as in After Effects CS6, and then select the Refine Edge Tool to paint over the edges that need more detailed refinement, such as the trees against the sky. This arrangement allows me to either give a different effect or color-grading treatment to the sky than to the foreground, or replace it altogether.

Using the Refine Edge Tool to select over the edges with detail against the sky.

Also added in the Refine Edge settings are Refine Hard Matte, which smooths the often aliased edges of a mask, and Refine Soft Matte to allow a soft feather in an alpha channel without pixelation.

Adobe updated many other tools and effects, such as the 3D Camera Tracker, which now allows you to define a ground plane or reference plane. Now, repetitive track points are deleted along the track path when you delete the first selection, which optimizes the tracking data where objects in motion aren’t needed to track in the scene.

The Warp Stabilizer VFX effect replaces the previous Warp Stabilizer and provides better control. Some key features added to the effect are Preserve Scale, Objective, and Auto-delete Points Across Time. Reverse Stabilization and Apply Motion to Target are helpful for stabilizing shaky footage.

The Refine Edge Tool selector.

The new Pixel Motion Blur effect is one I’ve been expecting for a long time, and is particularly useful when I’m trying to match animations, motion graphics, and high-frame-rate video to slow-shutter film-look footage shot at 24 fps. In the past, the only motion-blur control you had in After Effects was if an object or layer was physically moving on the Timeline. Otherwise, you could apply motion blur to video footage or rendered animations only by using masked areas of Directional Blur or by employing a third-party effect such as RE:Vision FX Reel Smart Motion Blur (RSMB).

In the side-by-side example below, the original footage (on the right) was shot at 60p and has an annoying high-frame-rate look to it, with no motion blur from the camera movement or the movement of the horse. However, with the Pixel Motion Blur effect applied, only the pixels in the highest degree of motion are blurred, giving a much softer effect similar to that of film shot with a slower shutter.

Applying the Pixel Motion Blur effect to high-frame-rate footage renders a filmlike effect (left).

Some other great new features include bicubic sampling of layers, similar to scaling in Photoshop, plus footage clip reloading and a function to find missing files, effects, and fonts. Also, Adobe added improved import/export modes and encoding options, along with other enhanced usability features.

Since Adobe’s introduction of Ray-Traced 3D in After Effects CS6, users have been wanting more 3D integration. The big announcement for After Effects CC is the inclusion of the Cineware effect plug-in that allows you to use Cinema 4D files in your composition—with Cinema 4D as a renderer. A streamlined version of Maxon Cinema 4D (Cinema 4D Lite) is included with Creative Cloud, and you can upgrade it to the full version at a discount.

You can create a new C4D file from inside After Effects CC, which launches the Cinema 4D Lite app. The tools and features are somewhat limited compared to the full-license version, but you can still do some basic modeling, object animation, and camera moves inside the app. You can also open existing C4D models, complete with their texture and bump maps. All the material manager features appear to be identical, and you can easily edit maps in Adobe Photoshop CC.

?Adjusting the material editor on a model in Cinema 4D Lite.

Once you’ve completed your edits in Cinema 4D Lite, you simply save the file and return to After Effects CC, and the comp updates automatically.

Using the Cineware effect plug-in, you can select the Cinema 4D Lite camera or create a new 3D comp camera to control the views and animations.

One caveat, however, is that you can be only in Classic 3D mode–not Ray-Traced 3D. This limitation means that After Effects lights will have no effect on the C4D layers, nor will any 3D layers interact with or integrate into the 3D scene. You have to create or animate all of your 3D objects and text inside of Cinema 4D Lite if you want those items to be integrated with one another in reflections, shadows, and interactivity.

?Selecting the Cinema 4D camera from the Cineware effect panel in the After Effects CC comp.

A big boost in productivity comes from the new menu/keyboard option to send a comp to Adobe Media Encoder (AME) to render in the background instead of locking up After Effects for a lengthy render. This means you can continue to work on other comps in your project instead of waiting for a render to complete.

Adobe After Effects CC is now more accessible than ever. Whether you’re upgrading from a previous version or ready to dive in for the first time, you won’t be disappointed with the flexibility the Creative Cloud model offers. The updates in this first release of the CC version are equivalent to those of a major version release, but knowing that we don’t have to wait another 18 months for even more updates and new features is a huge bonus. I’m especially interested to see where the program goes in 3D functions now that Cinema 4D is part of the workflow, and I would really like to see more integration with Ray-Traced 3D layers.

Jeff Foster has written and contributed to several books and magazines, and has been producing motion graphics, photography and creative design for major corporations, television and film for more than 20 years. See his full bio and content at PixelPainter.com.
More by Jeff Foster


View the original article here

Review: Adobe hits a home run with After Effects CC

Adobe has hit another home run with After Effects CC, expanding the software’s capabilities and refining the tools that professional filmmakers and motion-graphics artists depend on. Further enhancements in performance make After Effects CC a must-have partner for animators and video editors working with Premiere Pro CC.

New features such as a live 3D workflow with Cinema 4D Lite, now included with Creative Cloud, give motion-graphics artists and compositors much-needed integration with true 3D object animation.

In addition, several upgraded tools—including the Refine Edge Tool (for use with Roto Brush), Warp Stabilizer VFX, and Pixel Motion Blur—make the CC version a substantial revision for compositors and animators. Also new are the enhanced 3D Camera Tracker, bicubic sampling for layers, and the ability to send a comp to render through the Adobe Media Encoder, which allows you to continue working in After Effects while your project renders in the background.

For me, however, the real beauty of Adobe’s Creative Cloud is the ability to sync my user profiles and preferences between machines and to access my software and settings when I’m working remotely—simply by signing in with my Creative Cloud User ID.

The benefits of Creative Cloud have turned out to be the most talked-about topic since Adobe’s announcement of the subscription-only program. The two primary benefits are continuous upgrades and the accessibility and flexibility of the software license. As a user, I no longer have to wait for new features or tool enhancements, because they become available as soon as the developers test them and ready them for distribution—they aren’t restricted to an arbitrary schedule.

Better still, my license can follow me wherever I’m working. Working animators and motion-graphics specialists often have long-term assignments on-site with clients who may not have the latest software. Because I have the option to log in to Creative Cloud, I can download and install After Effects CC (or any other CC software) and use it on my clients’ machines. Once I’m done for the day, I log out; the software remains installed, but it is not functional until I log back in again on my next visit. The best part is being able to sync my user preferences and settings when I change machines. This way, After Effects CC looks and feels exactly the same no matter where I’m working on a particular day. 

The Roto Brush is my favorite tool because I rely on it for my compositing work. With the addition of the Refine Edge Tool, getting a clean edge around features such as hair, animal fur, or even trees on the horizon is as easy as wiping a brushstroke over the edges where you need more detail.



Simply use the Roto Brush to select the general area you want to track, just as in After Effects CS6, and then select the Refine Edge Tool to paint over the edges that need more detailed refinement, such as the trees against the sky. This arrangement allows me to either give a different effect or color-grading treatment to the sky than to the foreground, or replace it altogether.

Using the Refine Edge Tool to select over the edges with detail against the sky.

Also added in the Refine Edge settings are Refine Hard Matte, which smooths the often aliased edges of a mask, and Refine Soft Matte to allow a soft feather in an alpha channel without pixelation.

Adobe updated many other tools and effects, such as the 3D Camera Tracker, which now allows you to define a ground plane or reference plane. Now, repetitive track points are deleted along the track path when you delete the first selection, which optimizes the tracking data where objects in motion aren’t needed to track in the scene.

The Warp Stabilizer VFX effect replaces the previous Warp Stabilizer and provides better control. Some key features added to the effect are Preserve Scale, Objective, and Auto-delete Points Across Time. Reverse Stabilization and Apply Motion to Target are helpful for stabilizing shaky footage.

The Refine Edge Tool selector.

The new Pixel Motion Blur effect is one I’ve been expecting for a long time, and is particularly useful when I’m trying to match animations, motion graphics, and high-frame-rate video to slow-shutter film-look footage shot at 24 fps. In the past, the only motion-blur control you had in After Effects was if an object or layer was physically moving on the Timeline. Otherwise, you could apply motion blur to video footage or rendered animations only by using masked areas of Directional Blur or by employing a third-party effect such as RE:Vision FX Reel Smart Motion Blur (RSMB).

In the side-by-side example below, the original footage (on the right) was shot at 60p and has an annoying high-frame-rate look to it, with no motion blur from the camera movement or the movement of the horse. However, with the Pixel Motion Blur effect applied, only the pixels in the highest degree of motion are blurred, giving a much softer effect similar to that of film shot with a slower shutter.

Applying the Pixel Motion Blur effect to high-frame-rate footage renders a filmlike effect (left).

Some other great new features include bicubic sampling of layers, similar to scaling in Photoshop, plus footage clip reloading and a function to find missing files, effects, and fonts. Also, Adobe added improved import/export modes and encoding options, along with other enhanced usability features.

Since Adobe’s introduction of Ray-Traced 3D in After Effects CS6, users have been wanting more 3D integration. The big announcement for After Effects CC is the inclusion of the Cineware effect plug-in that allows you to use Cinema 4D files in your composition—with Cinema 4D as a renderer. A streamlined version of Maxon Cinema 4D (Cinema 4D Lite) is included with Creative Cloud, and you can upgrade it to the full version at a discount.

You can create a new C4D file from inside After Effects CC, which launches the Cinema 4D Lite app. The tools and features are somewhat limited compared to the full-license version, but you can still do some basic modeling, object animation, and camera moves inside the app. You can also open existing C4D models, complete with their texture and bump maps. All the material manager features appear to be identical, and you can easily edit maps in Adobe Photoshop CC.

?Adjusting the material editor on a model in Cinema 4D Lite.

Once you’ve completed your edits in Cinema 4D Lite, you simply save the file and return to After Effects CC, and the comp updates automatically.

Using the Cineware effect plug-in, you can select the Cinema 4D Lite camera or create a new 3D comp camera to control the views and animations.

One caveat, however, is that you can be only in Classic 3D mode–not Ray-Traced 3D. This limitation means that After Effects lights will have no effect on the C4D layers, nor will any 3D layers interact with or integrate into the 3D scene. You have to create or animate all of your 3D objects and text inside of Cinema 4D Lite if you want those items to be integrated with one another in reflections, shadows, and interactivity.

?Selecting the Cinema 4D camera from the Cineware effect panel in the After Effects CC comp.

A big boost in productivity comes from the new menu/keyboard option to send a comp to Adobe Media Encoder (AME) to render in the background instead of locking up After Effects for a lengthy render. This means you can continue to work on other comps in your project instead of waiting for a render to complete.

Adobe After Effects CC is now more accessible than ever. Whether you’re upgrading from a previous version or ready to dive in for the first time, you won’t be disappointed with the flexibility the Creative Cloud model offers. The updates in this first release of the CC version are equivalent to those of a major version release, but knowing that we don’t have to wait another 18 months for even more updates and new features is a huge bonus. I’m especially interested to see where the program goes in 3D functions now that Cinema 4D is part of the workflow, and I would really like to see more integration with Ray-Traced 3D layers.

Jeff Foster has written and contributed to several books and magazines, and has been producing motion graphics, photography and creative design for major corporations, television and film for more than 20 years. See his full bio and content at PixelPainter.com.
More by Jeff Foster


View the original article here